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A Career in Technology is not Linear, It's About Exploration and Discovery.

The Career Pathways Curriculum is purposefully designed to build an engineering mindset while developing the soft skills employers value.  Collaboration, problem solving, and critical thinking are inherent in every project.  These STEM kits allow teachers to assume the role of context expert rather than content expert, minimizing their training time.  It isn’t emerging technology if it existed before you were born.  The technical skills necessary to succeed in the kits come naturally to our young learners.

The Curriculum Pathways STEM kits equip classrooms with tools and resources that inspire creativity — 3-D printers and drones; block and text-based coding tools; robots and cybersecurity simulations.  The lessons are so robust and well designed that the teacher, who may not have experience, can comfortably learn as they guide their students.

Scroll below to learn more & download detailed flyers.

Career Pathways ~ A K-12 Progression

Coding
Engineering Design Process
Drone
Cybersecurity
Mobile Development

CODING

There are 627,000 open tech jobs in the U.S. alone and the majority are software developers or engineers.  High demand means job opportunities.


Growing Coders ~ K-12 Progression

The Career Pathways Coding Curriculum is a model for incorporating computational thinking in the K-12 classroom and accelerating the path to employment for students who choose coding as a career.  Students start with block-based code in Kindergarten and transition to text-based code in middle school.  Students may choose elective courses in their Junior and Senior year through concurrent enrollment with a nationally acclaimed Coding School and complete the requirement for their certificate shortly after graduation.  

Level 1 ~ Grades K-2

Materials included at this level: Osmo Coding Game Set(4), Osmo Starter Set(4), Scissors(30), Glue Sticks(30), Construction Paper, Deck of Cards(4), Legos, Lego Baseplates(4), Lego People(4)

Code Your World

Throughout this unit, students will be exposed to some of the aspects that a computer programmer would consider when coding a simple animation or game.  Students will learn basic coding terms such as algorithm, conditional statements, loops, and events.

The goal of this kit is for students to begin thinking about how video games and computers function.  Students will practice coding skills by playing with OSMO’s coding game as well as create an animation using Scratch Jr.

Scroll Below to Watch a Video.


Also Available:
Level II - Grades 3-5
Level III - Grades 6-8
Level IV - Grades 9-12

Engineering Design Process

The U.S. has approximately 1.6 million engineering jobs.  The engineering field makes up two-thirds of the American engineering workforce.  These jobs will continue to grow as technology changes. 


Growing Engineers ~ K-12 Progression

Students develop engineering skills in the K-2 setting through the combination of coding and building with Sphero.  This foundation is built upon in teh intermediate and middle grades with 3D modeling software and printer use to explore engineering challenges.  As students continue into high school, Design Thinking is explored further with an entrepreneurial twist.  

Level III - Grades 6-8

Materials Included at this level: Flashforge Finder 3D printers(3), Spools of Filament(9), Student Journals(30), Straws, Modeling Clay, Construction Paper, Scissors(12), Graph Paper, Scotch Tape, Printer Cards, Geometric Manipulatives(30), Rulers(15), Calipers(15), Despicable Me Micro Minion Figurines 8-pieces Gift Set, Matchbox Cars(9), Decibel Meter, Printer Paper, Crayola Washable markers traingular class pack, Glue SticksJ(12)

3D Printing

The lessons in this unit will support instructors as they introduce students to the process, potential, and products of 3D printing.  Beginning with a conceptual understanding and moving towards 3D printing with purpose, these lessons will support both instructor and student as they make their way into this exciting realm.  

The lessons have a rich mix of manipulative activities, building 3D items in modeling software, and engineering challenges.  Students will track their learning through an engineering journal.

  Scroll Below to Watch a Video.


Also Available:
Level I - Grades K-2
Level II - Grades 3-5
Level IV - Grades 9-12

Drone

The Association for Unmanned Vehicle Systems International, projected more than 1000,000 new jobs in unmanned aircraft by 2025.


Growing Drone Pilots ~ K-12 Progression

The Career Pathways Drone Curriculum is a model for incorporating the engineering process in the K-12 classroom and accelerating the path to employment for students who choose drones as a career.  Students start with an introduction to aviation in Kindergarten and transition to physics of flight and flight skills in middle school.

Students may choose elective courses in the Junior and Senior year to enroll in a drone course where students learn the engineering behind a Drone, as well as earn their certification.  The certification will make the students employable as they leave high school.

Curriculum Kits Available:
Level I - Grades K-2
Level II - Grades 3-5
Level III - Grades 6-12

Cybersecurity

According to the Bureau of Labor Statistics, information security jobs are prjected to grow by 37% from 2012  to 2022 – the fastest rate of growth among all occupations.

This increase in information security positions will make already high-demand computer science roles even more sought after and critical to our economy.


Growing Cybersecurity Professionals ~ K-12 Progression

Career Pathways Cybersecurity Curriculum is a model for incorporating computational thinking in the K-12 classroom and accelerating the path to employment for students who choose cybersecurity as a career.  Students start with identifying multiple strategies for protecting devices and information from unauthorized access in 3rd grade and transition into writing and creating their own encryption codes.  Students may choose elective courses in their Junior and Senior year through concurrent enrollment with nationally acclaimed coding school and complete the requirement for their certificate shortly after graduation.

Curriculum Kits Available:
Level II - Grades 3-5
Level III - Grades 6-8
Level IV - Grades 9-12

Mobile Development

 
Mobile devices have become ubiquitous.  Two-thirds of the world’s population are connected to a mobile device.  That’s more than 5 billion unique mobile subscribers.  The mobile application industry is booming, with total revenues from mobile apps projected to reach $99 billion by 2019.  

 


Growing Mobile Developers ~ K-12 Progression

Career Pathways Mobile Development Curriculum is a model for incorporating computational thinking in the K-12 classroom and accelerating the path to employment for students who choose mobile development as a career.  Students start with mobile game development using Bloxels in Kindergarten and transition into creating an app using App Lab in middle school.

By high school, students use high-level and scripting languages to program an app in App Inventor.  Students may choose elective courses in their Junior and Senior year through concurrent enrollment with a nationally acclaimed school and complete the requirement for their certificate shortly after graduation.

Curriculum Kits Available:
Level I - Grades K-2
Level II - Grades 3 - 5
Level III - Grades 6-8

Click Below to Learn More. Download a Complimentary Flyer.

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